Reality Bytes

XR and tech Podcast focused on all VR / XR platforms and games, as well as ai, home automation and the future of robotics.. Join us for an amazing mix of VR news and game reviews, as well as Interviews with the most interesting people in the VR /XR world. Come join our community of amazing people and catch us live on Facebook, YouTube, Twitch, or Twitter.

Episodes

May 1, 2026

1 hr 56 min

In this episode, Eric returns from the front lines of the Game Developers Conference (GDC) with a massive hands-on report of Valve’s newest hardware: the Steam Frame. The team discusses Eric's impressions of the headset’s lightweight design and display quality, debating whether Valve’s standalone vision for a portable Steam library can finally make high-end VR mainstream in 2026.
 
The conversation then shifts to a comprehensive GDC 2026 wrap-up. The hosts break down the industry's pivot toward the "Festival of Gaming" model and the major downsizing of traditional trade shows. They also analyze the hardware landscape beyond Valve, including the latest from Pico and the future of "vibe coding" in spatial computing. From reminiscing about classic sitcoms and UFOs to a deep dive into why VR is far from dead, this episode offers a definitive look at the tech and gaming outlook for the year ahead.

May 1, 2026

1 hr 56 min

Apr 30, 2026

1 hr 40 min


In this episode, Todd and Skeeva (with Eric taking a breather) dive head-first into the ultimate AI showdown: Claude versus ChatGPT. The team analyzes the 2026 landscape of LLMs, debating whether Claude’s superior reasoning and "human" flow have finally dethroned ChatGPT’s versatile ecosystem. They break down the technical nuances that separate these titans and discuss why your choice of AI says more about your workflow than ever before.
The highlight of the show is a high-stakes "Vibe Coding Live" experiment. Watch as the hosts attempt to build and iterate on a functional application in real-time—including audience-selected projects like "Alien Diner"—without writing a single line of manual code. It is an exploration of the "vibe coding" phenomenon, where natural language prompts and intuitive AI guidance replace traditional programming. From paranormal theories to the "Year of the Robot" and the future of wearable tech like MIT’s AlterEgo, this episode is a deep dive into the chaotic, brilliant future of technology.

Apr 30, 2026

1 hr 40 min

Apr 29, 2026

2 hr 7 min

In this episode, Eric, Todd, and Skeeva tackle the major industry shift as Meta reportedly plans to sunset the VR version of Horizon Worlds in favour of a mobile and AI-centric approach. The team discusses the implications of this pivot for the metaverse and whether the platform's struggle to find a consistent audience marks the end of an era for Meta's original VR vision.
The conversation then moves into a deep dive on the current state of the workforce in 2026. With AI automation rapidly advancing, the crew explores the growing anxiety surrounding job displacement. They examine which industries are being hit hardest, how "agentic" AI is moving beyond simple tasks to handle entire workflows, and whether we are looking at a future of mass unemployment or a massive evolution in how we work. Additional segments include Skeeva’s report on the Pokémon GO Kalos Tour and a look at the latest AR glasses hitting the market.

Apr 29, 2026

2 hr 7 min

Apr 28, 2026

1 hr 47 min

In this episode, Eric, Todd, and Skeeva explore the official reveal of Project Aura, the highly anticipated Android XR collaboration between Google and Xreal. The team breaks down how this hardware aims to redefine the spatial computing market and its potential impact on the existing VR ecosystem.
The conversation then shifts to the "Developer Storm" surrounding Genie AI. We examine the growing tension between rapid AI automation and the software engineering community, addressing the critical question of whether Genie AI serves as a powerful collaborator or a replacement for human developers. Additional topics include the emergence of OpenCLaw, the future of VR headsets, and a look at upcoming smart glasses technology for 2026.

Apr 28, 2026

1 hr 47 min

Apr 7, 2026

2 hr 39 min

In the ninth episode of the series, we analyze the current trajectory of the virtual reality industry and the long term durability of Arc Raiders. We break down the mechanics and progression loops of the extraction shooter after 230 hours of play to determine if it possesses true staying power. The conversation covers recent hardware updates in the VR market and evaluates the latest balancing changes impacting the raiding meta.

Apr 7, 2026

2 hr 39 min

Feb 8, 2026

2 hr 39 min

We are one month into 2026, and the "spatial computing" revolution is hitting its stride. In Episode 9 of Reality Bytes, we take a bird's-eye view of the VR landscape before zooming in on the game that has consumed our lives for the last 200+ hours.
The State of VR 2026: From the "Android moment" of the Google/Samsung XR collaboration to Meta’s dominant 74% market share, we discuss why this year feels like the definitive turning point for mass-market adoption.
Arc Raiders: 230 Hours Later: Embark Studios’ extraction shooter was a breakout star at launch, but how does it hold up after the honeymoon phase? We discuss the "social experiment" of proximity chat, the brutal AI uprising, and whether the gameplay loop still feels fresh after hundreds of drops into Speranza.
Staying Power or Seasonal Fad?: With a recent wave of DDoS attacks and the "three-strike" ban system rollout, we look at the health of the Arc Raiders community. Can it survive the competition from GTA VI and upcoming VR titans like Aces of Thunder?
Looking Ahead: A quick preview of the February VR slate, including why you might want to keep an eye on Orcs Must Die! By The Blade.
Is Arc Raiders the "forever game" we’ve been waiting for, or is the magic starting to fade? Let's look at the data.

Feb 8, 2026

2 hr 39 min

Feb 7, 2026

2 hr 39 min

We’ve just touched down from Las Vegas, and the future is looking... a little crowded. In Episode 8 of Reality Bytes, we’re breaking down the absolute chaos of CES 2026. From humanoids that can actually fold your laundry to smart glasses that read your mind (well, your muscles), we cover the biggest pivots in tech:
The Year of "Physical AI": Robots have officially left the lab. We discuss the Boston Dynamics x Google DeepMind partnership and the swarm of Chinese humanoid bots (like AgiBot) that are moving from "cool demos" to "mass production."
Meta Ray-Ban Displays & The Neural Band: Meta stole the show without even having a booth on the main floor. We deep-dive into the new Ray-Ban Display features: the teleprompter mode and the "air-writing" EMG tech that lets you text just by moving your fingers.
The International Pause: Why has Meta suspended the Ray-Ban rollout in the UK, Canada, and Europe? We talk supply chain drama and the "unprecedented" demand for AI wearables.
Smart Home 2.0: From LG’s CLOiD home assistant to robot vacuums with actual legs that can climb stairs—is your house about to become a sci-fi set?
CES 2026 proved that AI isn't just behind a screen anymore—it’s out in the world. Let’s talk about whether we’re ready for it.

Feb 7, 2026

2 hr 39 min

Feb 6, 2026

2 hr 34 min

The holiday lights are up, the sales are live, and the pressure is on! In Episode 7 of Reality Bytes, we’re cutting through the marketing fluff to tell you which tech is actually worth your holiday budget in 2026.
We’ve tested the headsets, clicked the mechanical switches, and pushed the handhelds to their limits. Here is our "No-Regrets" gift guide for the year:
The VR Sweet Spot: We compare the Quest 3S ($299) against the enthusiast-grade PSVR 2 (now frequently on sale for $399). Which one offers the best "wow factor" for a first-time user?
Handheld Heroes: With the ROG Ally X and Steam Deck OLED leading the pack, we discuss why 2026 is the year of the portable powerhouse.
The "Wait for It" List: We talk about the Valve Steam Frame and why some of you might want to hold onto those gift cards until the "early 2026" launch window.
Stocking Stuffer Gadgets: From magnetic Hall-effect keyboards to the best third-party head straps and haptic pads, we highlight the small upgrades that make a massive difference.
Whether you’re buying for a loved one or "self-gifting" after a long year, this is your definitive guide to the best gear of the season.

Feb 6, 2026

2 hr 34 min

Feb 5, 2026

2 hr 40 min

It’s the most wonderful time of the year for tech enthusiasts! As the snow falls and the holiday sales heat up, the Reality Bytes crew sits down to discuss the ultimate gaming wishlist for 2026.
From budget-friendly stocking stuffers to the "money is no object" dream setups, we’re breaking down what should be under your tree this year:
The Hardware Tier List: We rank the top picks for the holidays. Is the Quest 3S still the king of the "under $300" category, or has a new challenger emerged?
"Digital Stocking Stuffers": Our favorite VR and flat-screen games of the year that make for the perfect holiday gift cards.
The "Dream" Setup: If Santa was a tech geek, what would he bring? We talk Valve Steam Frame accessories, haptic vests, and the high-end peripherals making waves.
Reflecting on 2025: A quick look back at the biggest hits of the past year and why they deserve a spot in your library before 2026 kicks into high gear.
Grab some cocoa, settle in, and let’s talk about the gear we’re dreaming of this season.

Feb 5, 2026

2 hr 40 min

Feb 4, 2026

2 hr 18 min

The rumor mill is spinning out of control! After months of reports that Meta was pivoting away from traditional VR to focus on "Puffin" smart glasses and AI wearables, a series of leaked internal memos suggests the Quest 4 is officially back on the table—but with a major catch.
In this episode of Reality Bytes, we dissect the conflicting reports and what they mean for the future of the Quest lineup:
The "Gaming-First" Pivot: Why Meta reportedly scrapped its "Pismo" prototypes only to start fresh on a new, high-performance Quest 4.
The Puck Debate: Is the Quest 4 really moving to an external "compute puck" like the Apple Vision Pro? We discuss the trade-offs between a lighter headset and a wire in your pocket.
Controller-Free Future?: Rumors suggest Meta might ship the next flagship without controllers to hit an $800 price point. Is hand-tracking finally good enough for "pro" gaming?
Valve's Shadow: With the Valve Steam Frame launch looming, is Meta feeling the pressure to release a true "Quest 3" successor sooner than 2027?
Is Meta doubling down on VR, or just trying to keep us from switching to the Steam ecosystem? We’re breaking down the leaks.

Feb 4, 2026

2 hr 18 min

Eric Masher, Todd Jackson, Harry (Skeeva) Skigis

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